frontier

Dwarven Catacombs

A wilderness area for levels 10-20, with 70 rooms and 1 linked areas to explore.

Overview

Type: wilderness

Primary sector: field

Tags: 11-20, field, frontier, inside, mountain, wilderness

Author: Raff

Travel Routes

  • From Chakkor: head west toward You are standing at the eastern edge of a big forest. To the east is the West, follow You are on a trail leading through the forest. To the east is the forest edge, then go down 2 into Dwarven Catacombs
  • From Midgaard: head up toward You are flying! Currently you are about 40 meters above the Temple Square., follow You are on a road that wanders through many empty and abandoned tents and, then go down 2 into Dwarven Catacombs

Quests

Questlines and objectives

Questline involving The DarkenBeast

The DarkenBeast appear to drive a quest thread in this area. Progress seems to move through at least 2 tracked stages before it resolves.

Key figures: The DarkenBeast

Equipment

Significant equipment

armor

the shield of defense

Level: 0 · Cost: 0

Boosts mana +20, hit points +20, damage roll -5

Bonuses: mana +20, hit points +20, damage roll -5

armor

a shadow cloak

Level: 0 · Cost: 0

Boosts movement -30

Bonuses: movement -30

key

a kingly crown

Level: 0 · Cost: 0

Boosts armor class -8

Bonuses: armor class -8

weapon

the sword Excalibur

Level: 4 · Cost: 5

Boosts hit roll +3, strength +1

Bonuses: hit roll +3, strength +1

weapon

the neutralizer

Level: 5 · Cost: 4

Boosts hit roll +1, damage roll +1

Bonuses: hit roll +1, damage roll +1

armor

a dragonscale shield

Level: 0 · Cost: 0

Boosts saving breath +2

Bonuses: saving breath +2

weapon

a templar's sword

Level: 6 · Cost: 2

Boosts hit roll +1

Bonuses: hit roll +1

armor

a suit of granite platemail

Level: 0 · Cost: 0

Boosts dexterity -1

Bonuses: dexterity -1

armor

an onyx ring

Level: 0 · Cost: 0

Boosts wisdom +1

Bonuses: wisdom +1

armor

a white cape

Level: 0 · Cost: 0

Boosts hit roll +1

Bonuses: hit roll +1