Historical updates

Updates

Area revisions and MUD code changes from the legacy site, combined into a single timeline.

Area Updates

120

World and quest revisions, fixes, moves, and new area loads.

Code Updates

179

Gameplay system changes, bug fixes, commands, and balancing passes.

Update day

December 20, 2004

3 entries

Update day

December 15, 2004

2 entries

Update day

December 10, 2004

1 entry

Update day

November 1, 2004

3 entries

Code MUD code

Colorized several info commands.

Code MUD code

New 'search' command searches inventory and containers.

Code MUD code

Added color capability to disguise.

Update day

October 28, 2004

2 entries

Update day

February 3, 2004

1 entry

Code MUD code

Changed score to a more colorful version.

Update day

January 22, 2004

19 entries

Area Anasazi

Updated for changes to mpmset quest.

Area Crater

Updated for changes to mpmset quest.

Area Ethshar

Updated for changes to mpmset quest.

Area Faerdale

Updated for changes to mpmset quest.

Area Ofcol

Updated for changes to mpmset quest.

Area Rome

Updated for changes to mpmset quest.

Update day

December 21, 2003

1 entry

Code MUD code

Fixed new bug with mpmset.

Update day

December 20, 2003

27 entries

Area Arctic Forest

Moved to Northern Continent and connected to North Pole.

Area Gilikak's Mansion

Separated Crysknife and Rune Etched quests.

  • Added support for monks to all quests.
Area Roads of the Realm

Updated 'help roads' to reflect area changes/moves.

Area Tower of Training

Fixed damage on first floor mobs.

  • Changed spirit key to treasure so it does not junk.
Area VanEttan Lake

Fixed spelling and grammar errors.

  • Added short descriptions to objects.
Area Mist City

Added vnums for citizens to lower chance of joining fights.

Area Waterdeep

Adjusted mobs for better leveling and more gold.

  • Added a piece to Blackstaff equipment.
Area Vantage City

Fixed progs setting bits on random characters instead of questing character.

  • Added ring to quest equipment.
  • Lowered damage done by final quest mob.
Area Chakkor

Removed shout program from shoe shiner.

Update day

December 17, 2003

1 entry

Code MUD code

Fixed spacing problems in spell spams.

Update day

September 12, 2003

2 entries

Code MUD code

Removed ability to rcast mobs into a room with a ROOM_NO_MOB flag.

Code MUD code

Reformatted all source code for easier reading. This may result in some spacing problems in output from the MUD. Please report any problems you see to the admin staff.

Update day

August 25, 2003

2 entries

Area Tower of Training

Changed all weapons to same die roll. Added one leveling stat bonus to each piece of spirit equipment.

Area Anasazi

Removed confusion/halucination spells cast by mobs.

Update day

August 19, 2003

2 entries

Code MUD code

Removed ability for Demise followers to murder - Demise followers can only assassinate.

Code MUD code

Fixed level check for Order/Chaos followers attacking Demise followers. Demise followers can only be attacked by characters 10 levels above and lower, regardless of the hunter's reincarnation or god following.

Update day

August 18, 2003

1 entry

Code MUD code

Fixed level check on gang bang code for murdering assassins.

Update day

August 12, 2003

1 entry

Code MUD code

Changed assassinate reincarnation restrictions for victims to:

  • 0x -> 12 levels below and higher
  • 1x -> 8 levels below and higher
  • 2x -> 4 levels below and higher
  • 3x+ -> Same level and higher

Update day

August 11, 2003

4 entries

Code MUD code

Lowered lag on flash powder to about 1 1/2 seconds.

Code MUD code

Changed assassinate to a Demise follower command. See the game or the news page for details.

Code MUD code

Fixed bug that allowed auto command to hit every time an additional hunter attacks in a gang bang situation.

Code MUD code

Removed greater stealth skill.

Update day

August 6, 2003

2 entries

Area Antarctica

Fixed missing room connection in quest.

  • Queen no longer follows as pet.
  • Attack message fixed on White Dragon.
Area The North Pole

Adjusted common mobs to make them better for leveling.

  • Removed assassin skills from Ghost of Christmas Past.
  • Lowered jingle object program on elf shoes.

Update day

July 29, 2003

1 entry

Update day

July 28, 2003

1 entry

Code MUD code

Changed level 96 characters to immortal.

Update day

June 18, 2003

1 entry

Code MUD code

Fixed a crash bug with mpmset bug logs.

Update day

June 9, 2003

1 entry

Code MUD code

Fixed a crash bug in new character routine.

Update day

February 6, 2003

1 entry

Area Midian

The Hado Ken now works for Clerics only instead of Monks.

Update day

February 5, 2003

1 entry

Area Order's Domain

Reverted rescale values 105/115/125 to original values 125/150/165

Update day

February 4, 2003

2 entries

Code MUD code

Updated note code to save more often. Notes will last for four weeks now as well.

Code MUD code

Temporarily lowered clan rent to 1/10th of normal.

Update day

October 30, 2002

1 entry

Code MUD code

Fixed pledge bug.

Update day

October 14, 2002

1 entry

Code MUD code

Fixed crash bug caused by bug/idea/etc.

Update day

September 6, 2002

1 entry

Code MUD code

Made several modifications to backend and file I/O.

Update day

August 23, 2002

3 entries

Area Midian

Updated razors edge and Dhir'mal punch for Clerics.

Code MUD code

Updated weapon restrictions for Clerics.

Update day

August 12, 2002

1 entry

Code MUD code

Fixed minor bug with parry check. Also added a small success bonus for dual wield.

Update day

August 10, 2002

1 entry

Area Tower of Entropy

Updated follower quest to support new races. Quest tested and completed successfully with a level 10 0x troll monk.

Update day

August 7, 2002

1 entry

Update day

August 5, 2002

1 entry

Code MUD code

Added code to save last used player vnum.

Update day

August 4, 2002

1 entry

Code MUD code

Changed dodge/evade/parry check to support martial arts hits.

Update day

August 1, 2002

1 entry

Update day

July 29, 2002

2 entries

Area Hirudinia

Updated area to include CLASS_CLERIC flag.

Update day

July 28, 2002

1 entry

Code MUD code

Updated bit vectors for changes with CLASS_MONK and CLASS_CLERIC.

Update day

July 2, 2002

1 entry

Code MUD code

Removed auto-retire for clan army when renouncing. Characters will have the same status when they return to a clan.

Update day

June 25, 2002

1 entry

Code MUD code

Modified monk damage code to be more balanced.

Update day

June 20, 2002

4 entries

Area Rome

Update to Mprog on Tiger

Update day

June 14, 2002

2 entries

Code MUD code

Added new command - version. Version shows the last build date for the mud.

Code MUD code

Fixed a crash bug that has been crashing the game the past week.

Update day

May 29, 2002

1 entry

Code MUD code

Modified martial arts. Added bonuses based on movement, reinc, and current movement/total movement. Added three additional hits.

Update day

May 13, 2002

1 entry

Code MUD code

Fixed bash on safe square bug.

Update day

May 4, 2002

1 entry

Code MUD code

Fixed sweep/counterstrike.

Update day

April 27, 2002

2 entries

Code MUD code

Added monks! Monks are still in a testing phase. We reserve the right to modify stats or revert any monk class characters because of changes made to the code.

Code MUD code

Fixed tank leveling bug.

Update day

April 22, 2002

2 entries

Update day

April 17, 2002

4 entries

Code MUD code

Assassinate no longer has a chance of failure.

Code MUD code

Backstab now hits all the time when victim is sleeping.

Code MUD code

Fixed faerie fire affect when cast on a mob.

Code MUD code

Fixed switched mob being able to go into clanhall.

Update day

April 15, 2002

2 entries

Update day

April 4, 2002

1 entry

Area Vantage City

Yrsgrathe updated with some new responses and mprog fixes

Update day

April 2, 2002

1 entry

Code MUD code

Raised reincarnate cap to 6x.

Update day

February 19, 2002

4 entries

Area Limbo

All Axe type weapons changed for Dwarven Damage Bonus

Update day

December 29, 2001

1 entry

Code MUD code

Enabled kill stats on clan info.

Update day

October 5, 2001

2 entries

Code MUD code

Removed damage modifications for Githzerai.

Code MUD code

Fixed a couple crash bugs.

Update day

September 25, 2001

3 entries

Code MUD code

Fixed wearoff spam for righteous fury and bless.

Code MUD code

Added 'replylock' command. See help for details.

Code MUD code

Siteban data saves through reboots now.

Update day

September 23, 2001

6 entries

Area Guilds

Fixed Order of the Jagged Knife bands and weapons. Improved Super-weapon for Adventurers guild.

Area Midian

Fixed damage on whirlwinds.

Update day

September 13, 2001

1 entry

Code MUD code

Fixed clanwar battle bug.

Update day

September 6, 2001

3 entries

Code MUD code

Adjusted carry weight based on strength.

Code MUD code

Converted 'chat' to a global mud chat instead of racial chat.

Code MUD code

Fixed minor bugs from the last major update.

Update day

September 5, 2001

27 entries

Code MUD code

Changed Monk class to Cleric.

Code MUD code

Modified grouping to deter against flee-tanking.

Code MUD code

Gas breath spell is no longer a mass spell.

Code MUD code

Earthquake and tremor spells hit mobs randomly.

Code MUD code

Added new Monk class. Monk class can NOT be used yet. Details coming soon.

Code MUD code

Added teacher leveling system. See 'help tank' on the game for details.

Code MUD code

Changed vnum cap on rift to 40,000 to include newer areas.

Code MUD code

Added 'riftmap' command to show first 100 rifts.

Code MUD code

Added 'twist' skill for assassins.

Code MUD code

Tsarians allowed to wear rings.

Code MUD code

Halflings now have dodge as a special race skill.

Code MUD code

Dwarves now have armor usage as a special race skill.

Code MUD code

Dwarves get 20% weapon damage bonus on axes (Type WEAPON_CHOP).

Code MUD code

Increased regeneration amounts per tick based on trained constitution.

Code MUD code

Increased bonus for using 'camp' skill.

Code MUD code

Decreased backstab lag by 1/2.

Code MUD code

Fixed recite and brandish lag.

Code MUD code

Fixed crash from overflowing editor.

Code MUD code

Disallowed assassination in arena.

Code MUD code

Adjusted Gith race attributes to be more appropriate for traditional Githzerai instead of Githyanki.

Code MUD code

Containers are now engraveable.

Code MUD code

Block area spell now blocks players in AND out and is castable while fighting.

Code MUD code

Remove curse is castable while fighting.

Code MUD code

Added WEAPON_CHOP bit vector.

Code MUD code

Flash powder only lags attacker rather than blinding them so duration can be controlled.

Code MUD code

Flash powder is only for pure assassins and must be made in a guild.

Code MUD code

Rogue attack skill can be used on pets in pkill.

Update day

August 28, 2001

1 entry

Area Hirudinia

Changed anti-follower code to match Orders Domain and City of Entropy.

Update day

August 10, 2001

2 entries

Area Order's Domain

Changed anti-follower code to allow entrance by other followers, but with aggro mobs.

Area City of Entropy

Changed anti-follower code to allow entrance by other followers, but with aggro mobs.

Update day

June 11, 2001

11 entries

Code MUD code

Modified intelligence bonus on spell casting. Training a spell to max for your class and having intelligence near max will result in rare casting failures. However, a low intelligence WILL make spells fail occasionally.

Code MUD code

Energy Drain - Raised max damage by player's level (Level 95 character's max damage is 95 more).

Code MUD code

Acid Blast - Raised max damage by player's level in hp.

Code MUD code

Magic Missile - Raised max damage by player's level in hp.

Code MUD code

Shocking Grasp - Raised average damage by 25%.

Code MUD code

Color Spray - Raised average damage by 20hp.

Code MUD code

Vampiric Touch - Raised max damage by player's level in hp.

Code MUD code

Fireball - Raised max damage by player's level in hp.

Code MUD code

Chill Touch - Raised average damage by 50%.

Code MUD code

Harm - Changed to a variable amount of damage - average raised by 25% roughly.

Code MUD code

Cause Critical - Raised average damage by 15%.

Update day

May 16, 2001

2 entries

Area Hirudinia

Several additions/changes made by author.

Update day

May 14, 2001

3 entries

Code MUD code

Fixed another grouping bug.

Code MUD code

Changed assassinate experience to 1/10.

Code MUD code

Changed a few misspelled words and spacing problems.

Update day

May 10, 2001

2 entries

Area Pompeii

Leveling mobs adjusted to more current standards. Added a small quest.

Update day

May 6, 2001

2 entries

Code MUD code

Clan war code is in!

Code MUD code

Fixed a couple linking bugs with 'group' command.

Update day

May 5, 2001

3 entries

Code MUD code

Modified fight code so the game can tell how player fights were initiated.

Code MUD code

Clan war code updated.

Code MUD code

Added 'army' option to the 'who' command that shows all players in clan armies.

Update day

April 13, 2001

3 entries

Code MUD code

Lowered summon lag by 1/2.

Code MUD code

Clan initiate set to level 10.

Code MUD code

Gohome now works at any level.

Update day

April 12, 2001

5 entries

Code MUD code

Raised quickdraw damage from 1/2 to 2/3 of a normal knife.

Code MUD code

Added 'ct' as a shortcut for clantalk. Added '' as a shortcut for talk.

Code MUD code

Assassins - Removed second attack skill.

Code MUD code

Rogues - Added sneak skill at level 56. Backstab can now be used on victims at 70% and higher. Reduced backstab lag by 1/4.

Code MUD code

Added 'area' option to the 'who' command. Typing "who area" will show you all players in your area. Typing "who area " shows all players in that area.

Update day

April 10, 2001

2 entries

Update day

March 28, 2001

2 entries

Code MUD code

Talk channel 1 is now an open channel. Players no longer need to be granted and can no longer decline on this channel.

Code MUD code

Fixed html who list at http://game.mortalrealms.com.

Update day

March 27, 2001

4 entries

Area Guilds

Psionicists ring restores 13k mana now.

Code MUD code

Newchat works for ALL 0x characters, all 90+ (Knight) characters, clan leaders, and administrators. Low level reincarnates can no longer use newchat.

Code MUD code

Flee and recall only take experience down to the amount needed to obtain the character's current level.

Code MUD code

Changed : (colon) shortcut to clantalk instead of talk.

Update day

March 17, 2001

1 entry

Code MUD code

Crash bug from homonculous and possess spells fixed.

Update day

March 15, 2001

1 entry

Code MUD code

Homonculous spell temporarily disabled until it can be fixed.

Update day

March 7, 2001

1 entry

Code MUD code

Etell changed to take gold instead of experience.

Update day

March 1, 2001

1 entry

Update day

February 20, 2001

1 entry

Code MUD code

Fixed a problem with mppurge that may have caused loss of player corpses.

Update day

February 14, 2001

1 entry

Code MUD code

Enhance scrolls only work on items in inventory.

Update day

February 11, 2001

3 entries

Update day

February 4, 2001

3 entries

Update day

January 30, 2001

1 entry

Code MUD code

Added 'clantalk' command. Same as talk, except hard coded to clan members. Added a color setting for clantalk as well.

Update day

January 19, 2001

4 entries

Area Guilds

Fixed several abusable bugs. Changed forage command on Survivalists Guild to search.

Area Hartsvale

Reset mob no longer resets bits on characters that have completed the quest.

Update day

January 15, 2001

13 entries

Code MUD code

New Race - Trolls. See 'help troll' for details.

Code MUD code

Use of hide skill shows player as Unknown on who list. Hide stops once char does anything else.

Code MUD code

Trip no longer hits flying players.

Code MUD code

Aviarans can now haste.

Code MUD code

God followers have no attack limits of any kind.

Code MUD code

Added color options for Newchat and Channel talk.

Code MUD code

Clans can now have a name with a space in it.

Code MUD code

Fixed backwards and missing battle spam when recalling.

Code MUD code

Added reinc ifcheck for mob programs.

Code MUD code

Halfling's max speed is now jog.

Code MUD code

Victory list now rotates and saves correctly.

Code MUD code

Adjusted some racial stat modifiers to boost unused races a bit.

Code MUD code

Added martial arts to monks at level 71.

Update day

January 13, 2001

2 entries

Area Tower of Training

Reincarnates get booted when trying to enter the tower instead of getting stuck.

Area Roads of the Realm

Added new areas to _help roads_.

Update day

December 22, 2000

3 entries

Code MUD code

Removed attack limits on players with killer flags.

Code MUD code

Faerie fog no longer detects ethereal mobs.

Code MUD code

Ethereal mobs no longer show "glowing eyes watching you" in a dark room.

Update day

December 16, 2000

4 entries

Code MUD code

Added in web based who list. Visit http://game.mortalrealms.com.

Code MUD code

Murder can now be initiated with a spell. In order for it to cast when you murder a player, you must have the spell set as your auto command, and either be in AUTO AUTO or AUTO QUICK mode.

Code MUD code

Quickdraw now hits for 1/2 of a normal knife. There is still no lag however.

Code MUD code

Removed all fight lag resulting from mirrors. Also lowered the cast lag for mirrors.

Update day

December 2, 2000

1 entry

Code MUD code

Added new note topic - Arrest Reports.

Update day

November 28, 2000

2 entries

Code MUD code

Repaired and enabled rdelete for 98+ admins.

Code MUD code

Added 'castle disconnect' feature for removing castle connections and backdoors. See 'help castledisconnect' for details.

Update day

November 25, 2000

1 entry

Code MUD code

Game crash caused by timing out while switched has been fixed. (i.e. Timing out while occupying a homonculous).

Update day

November 20, 2000

1 entry

Code MUD code

Illusion/quest bit bug fixed.

Update day

November 1, 2000

2 entries

Code MUD code

Knight system is disabled temporarily until a new system is ready to go in place. Level 91-94's only lose experience like those under 90, and level 95's lose nothing when they die.

Code MUD code

Recall has been changed back to under 50% because of other small complications.

Update day

October 28, 2000

6 entries

Code MUD code

Assassinate command with no argument shows experience needed to assassinate.

Code MUD code

Cleaned out useless info for 'spy score' command. Separated spy and score outputs.

Update day

October 25, 2000

2 entries

Code MUD code

Level of spell casting is now determined by the number of mage levels a character has, not total levels.

Code MUD code

Removed most list stats. Served no purpose and only created equipment mimicking.

Update day

October 23, 2000

4 entries

Area Landover

Meeks is now anti-killer instead of anti-assassin. Assassins are allowed to get sterling/tarnished eq.

Code MUD code

Maximum wimpy is 50% of character's hitpoints.

Code MUD code

Hit and damage rolls for Most List determined by eq stats, not berserk stats.

Code MUD code

Added IP address to clanwhere command. Also added capability for admin to view clanwhere for any clan.

Update day

October 20, 2000

2 entries

Area Yggdrasil

Added level 45 damage equipment pieces.

Code MUD code

Sleeping characters no longer get experience for mob kills.

Update day

October 16, 2000

2 entries

Code MUD code

Fixed problem double "Last time in the realm" with greater stealthed assassins and wizinvis admin after they go linklost or reconnect.

Code MUD code

Removed mirror lag in murder.

Update day

October 14, 2000

1 entry

Code MUD code

Clans listing shows more info for Admin.

Update day

October 11, 2000

2 entries

Area Pern

Fandarel gives the jewelled dagger instead of any dagger in his inventory.

Code MUD code

Added beat social.

Update day

October 10, 2000

1 entry

Area Gahld

Converted unique coin quest away from hard code to normal area code to increase stability. Quest can only be done once per reinc now.

Update day

October 9, 2000

1 entry

Code MUD code

Centaur and Gith army headquarters are at the Chakkor fountain for the time being.

Update day

October 8, 2000

4 entries

Code MUD code

Changed Priest system to Wizard system for admin.

Code MUD code

Removed hard code for unique coin mini-quest. Quest is now a normal mob program. Note: Quest can only be done once per reinc now!

Update day

October 5, 2000

3 entries

Code MUD code

Demise followers aren't allowed to group with others, being pariahs and all.

Code MUD code

Alias crash bug fixed.

Code MUD code

Added new socials - eyebrow, flutter, hiss, and pee (McMac's idea...).

Update day

September 17, 2000

3 entries

Code MUD code

Moved mob deaths from finger to score.

Code MUD code

Set clan rent back to normal - system time will be set back to normal this week.

Code MUD code

Character expirations temporarily disabled because of date advance.

Update day

September 11, 2000

2 entries

Code MUD code

Increased monk hand to hand damage.

Code MUD code

Removed home page in finger command because of rarity of usage. Web site URLs can be put in description instead.

Update day

September 10, 2000

2 entries

Code MUD code

Added bamfin and bamfout to the clan info command for clan leaders and admin.

Code MUD code

Fixed email and html bug that causes a crash with input that is too long.

Update day

September 5, 2000

5 entries

Code MUD code

Skill command no longer shows useless level 96 & 98 skills

Code MUD code

Area vnum added to areas command for Admin.

Code MUD code

Closed Store message now reports open time to buyer.

Code MUD code

Clan rent set to 1/3 of normal for duration of day advancing - Days are being advanced 3 per day, so normal amount of rent will be paid as a result.

Code MUD code

Rearranged a few Monk, Ranger, and Rogue skills.

Update day

August 28, 2000

2 entries

Code MUD code

Changed assassin experience cost to 1/7 across the board.

Code MUD code

Clan initiation wording changed.

Update day

August 27, 2000

1 entry

Code MUD code

Added ability to have a clanhall bank. Installation is 90 million gold and rent is 10 million per week.

Update day

August 24, 2000

1 entry

Code MUD code

Problem with making new clans and not setting bamfin or bamfout causing game crash is fixed