Getting Started
Logging in, moving around, saving, quitting, and the first commands worth knowing.
Open guidePractical walkthroughs for learning the world, its systems, and the habits that matter in play.
Logging in, moving around, saving, quitting, and the first commands worth knowing.
Open guideHow race, class, multiclassing, and core attributes shape a character.
Open guideExperience, practice, training priorities, and how characters grow over time.
Open guideStarting fights, surviving death, recall, corpses, and avoiding expensive mistakes.
Open guideFollowing, grouping, split rules, tells, group talk, and everyday social tools.
Open guideVT102, prompt and display commands, and practical setup notes for day-to-day play.
Open guide