Overview
Type: city
Primary sector: city
Tags: 81-99, city, frontier, inn, inside
Author: Emperor
frontier
A city area for levels 55-85, with 100 rooms and 0 linked areas to explore.
Type: city
Primary sector: city
Tags: 81-99, city, frontier, inn, inside
Author: Emperor
No major travel route stands out for this area.
No connected areas detected.
Quests
The beggar and others appear to drive a multi-step questline in this area. In-game dialogue points toward objectives like "The dealer shuffles the cards." "The dealer draws:" "someone draws...". Progress seems to move through at least 15 tracked stages before it resolves. Likely rewards or key handoffs include the sun sword, the ray sword, the sun helmet.
Equipment
trash
Boosts mana +45, saving spell -6
Bonuses: mana +45, saving spell -6
light
Boosts saving spell -6, damage roll +7, hit roll +7
Bonuses: saving spell -6, damage roll +7, hit roll +7
trash
Boosts hit roll +3, damage roll +8, saving spell -7
Bonuses: hit roll +3, damage roll +8, saving spell -7
armor
Boosts damage roll +5, hit roll +4, saving spell -3
Bonuses: damage roll +5, hit roll +4, saving spell -3
armor
Boosts saving spell -3, damage roll +4, hit roll +4
Bonuses: saving spell -3, damage roll +4, hit roll +4
armor
Boosts saving spell -3, damage roll +4, hit roll +4
Bonuses: saving spell -3, damage roll +4, hit roll +4
armor
Boosts saving spell -3, damage roll +4, hit roll +4
Bonuses: saving spell -3, damage roll +4, hit roll +4
armor
Boosts saving spell -3, damage roll +4, hit roll +4
Bonuses: saving spell -3, damage roll +4, hit roll +4
armor
Boosts saving spell -3, damage roll +4, hit roll +4
Bonuses: saving spell -3, damage roll +4, hit roll +4
armor
Boosts saving spell -3, damage roll +4, hit roll +4
Bonuses: saving spell -3, damage roll +4, hit roll +4
armor
Boosts saving spell -3, damage roll +4, hit roll +4
Bonuses: saving spell -3, damage roll +4, hit roll +4
armor
Boosts saving spell -3, damage roll +4, hit roll +4
Bonuses: saving spell -3, damage roll +4, hit roll +4