frontier

City of Kisangani

A mixed area for levels 30-95, with 151 rooms and 1 linked areas to explore.

Overview

Type: mixed

Primary sector: inside

Tags: 81-99, city, frontier, hills, inside, large, mixed

Author: Leza

Travel Routes

  • From Chakkor: head west toward You are standing at the eastern edge of a big forest. To the east is the West, follow You are on a trail leading through the forest. To the east is the forest edge, then go east, then north into City of Kisangani
  • From Midgaard: head up toward You are flying! Currently you are about 40 meters above the Temple Square., follow You are on a road that wanders through many empty and abandoned tents and, then go east, then north into City of Kisangani

Quests

Questlines and objectives

Questline involving A ethereal

A ethereal and others appear to drive a multi-step questline in this area. In-game dialogue points toward objectives like "composes himself." "Where do you want to go?" "Sorry, but I'm between jobs right now. Try back later.". Progress seems to move through at least 12 tracked stages before it resolves. Likely rewards or key handoffs include a fiery mace, a diamond.

Key figures: A ethereal, A female native, A ghost, A guard, A guide, A little girl, A male native, A sprite, A wealthy man, A woman, Chieftain, Imposter, Inca, Shaka The Warrior, a giant bat, a giant rat

  • composes himself.
  • Where do you want to go?
  • Sorry, but I'm between jobs right now. Try back later.

Equipment

Significant equipment

weapon

a fiery mace

Level: 10 · Cost: 8

Boosts saving spell -6, mana +80, hit points -100

Bonuses: saving spell -6, mana +80, hit points -100

armor

a talisman of the dead

Level: 0 · Cost: 0

Boosts saving spell -10, mana +100

Bonuses: saving spell -10, mana +100

armor

a ring of Kanyamagufa

Level: 0 · Cost: 0

Boosts saving spell -10, mana +100

Bonuses: saving spell -10, mana +100

armor

the Kanyamaguta band

Level: 0 · Cost: 0

Boosts saving spell -10, mana +100

Bonuses: saving spell -10, mana +100

armor

a diamond

Level: 0 · Cost: 0

Boosts constitution +3, wisdom +3, intelligence +3

Bonuses: constitution +3, wisdom +3, intelligence +3

armor

a skull ring

Level: 0 · Cost: 0

Boosts hit roll +4, damage roll +4

Bonuses: hit roll +4, damage roll +4

weapon

a spear

Level: 7 · Cost: 7

Boosts damage roll +5, hit roll +2

Bonuses: damage roll +5, hit roll +2

treasure

a diamond

Level: 0 · Cost: 0

Boosts constitution +2, wisdom +2, intelligence +2

Bonuses: constitution +2, wisdom +2, intelligence +2

weapon

a spear

Level: 9 · Cost: 4

Boosts hit roll +1, damage roll +4

Bonuses: hit roll +1, damage roll +4

armor

a tooth necklace

Level: 0 · Cost: 0

Boosts damage roll +4, strength +1

Bonuses: damage roll +4, strength +1