Overview
Type: aquatic
Primary sector: inside
Tags: 81-99, aquatic, city, frontier, high-level, inside, large, water_swim
Author: SuperD
frontier
A aquatic area for levels 65-95, with 128 rooms and 1 linked areas to explore.
Type: aquatic
Primary sector: inside
Tags: 81-99, aquatic, city, frontier, high-level, inside, large, water_swim
Author: SuperD
Quests
* * * P A R A D I S E E Q * * * The primary quest will get you either high level mana, ac, or damage eq. You can also forge a nice weapon if you finish the quest and find the required
============================== PARADISE QUESTS ============================== There are three quests that you can do if you are a female char. Of course I've added a quest that male chars can do as well. You sorta get captured if
================================= T I P S =================================== Solving the quest requires attention to detail. I've hidden secret messages within the descriptions, and if you need more clues, you can always look
A gentle voice and others appear to drive a multi-step questline in this area. In-game dialogue points toward objectives like "A small galleon sails into the harbor." "Okay, we're gonna start the journey in a few moments." "Last chance to come along.". Progress seems to move through at least 9 tracked stages before it resolves. Likely rewards or key handoffs include an Amazon's top, an Amazon's skirt, an Amazon's item.
Equipment
armor
Boosts hit roll -12, hit points +75, mana +125
Bonuses: hit roll -12, hit points +75, mana +125
armor
Boosts hit roll -10, hit points +75, mana +125
Bonuses: hit roll -10, hit points +75, mana +125
armor
Boosts hit roll -10, hit points +75, mana +120
Bonuses: hit roll -10, hit points +75, mana +120
armor
Boosts hit roll -14, hit points +40, mana +100
Bonuses: hit roll -14, hit points +40, mana +100
armor
Boosts hit roll -10, mana +125, strength +5
Bonuses: hit roll -10, mana +125, strength +5
armor
Boosts strength +2, armor class +20, damage roll -10
Bonuses: strength +2, armor class +20, damage roll -10
weapon
Boosts strength +2, intelligence +5, armor class -17
Bonuses: strength +2, intelligence +5, armor class -17
light
Boosts hit roll +4, damage roll +9, armor class -10
Bonuses: hit roll +4, damage roll +9, armor class -10
light
Boosts hit roll +4, damage roll +9, saving spell -9
Bonuses: hit roll +4, damage roll +9, saving spell -9
weapon
Boosts intelligence +4, armor class -16
Bonuses: intelligence +4, armor class -16
armor
Boosts hit roll +4, damage roll +8, strength +2
Bonuses: hit roll +4, damage roll +8, strength +2
armor
Boosts hit roll +4, damage roll +6, strength +3
Bonuses: hit roll +4, damage roll +6, strength +3